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NPC Generator

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Advanced [show]


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting tan shirt and pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a tan hat with a brown feather.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Hunter was born with his mother's beautiful face. He worked as a nervous Adventurer and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Family, Attractive. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Hunter Stansfield, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Deception +6, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 4000 sp. Tourmaline (150 gp). Lapis lazuli (12 gp). Smoky quartz (20 gp). Aquamarine (1200 gp).


Social Check DCs


William Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky yellow painted plate armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Poor. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

William Hayley, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich, In love. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Gerard Addington, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 sp. Alexandrite (500 gp).


Social Check DCs


Kyle Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His red hair is still thick. His eyes are likewise violet. His teeth are white and perfect.

Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a server and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Prescott, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp. 1 Darkwood Buckler.


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His hair is black and very short. His brown eyes peer out from beneath his small brown hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He got into the Cartwright business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Cartwright.

Motivation: Human compassion; and wants to open a new tavern

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Job. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

John Coombs, Male Human Fighter 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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