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Advanced [show]


Gunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a blue suit, grey shirt, and green tie. His clothes are grease stained in places. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the north. Gunter was born on a far northern desert where he grew up under the tutelage of his father, an expert Performer. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Wakefield, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Athletics +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Geoffrey Weston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His chestnut hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Military, Enemies, Job. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Weston, Male Human Cleric 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)5 (-3) 13 (+1)17 (+3)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp. Freshwater pearl (10 gp). Deep blue spinel (700 gp). Citrine (80 gp). Golden pearl (70 gp). Golden yellow topaz (700 gp). Pink pearl (70 gp).


Social Check DCs


Trey Alton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet armored body suit, with a simple blue line shooting up and back down. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east, but his parents moved at a very young age to the south. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Trey Alton, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Kendall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a black hat with a grey feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: To pay off his debts; and many goblins want him driven away

Ideals: Optimist, Gifted. Bonds: Enemies, Poor, Debt. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Solomon Kendall, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 7 (-2)15 (+2)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 7 Acid flasks.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with yellow slacks. His black hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Balimaar Altham, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Sardonyx (50 gp). Rose (50 gp).


Social Check DCs

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