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Advanced [show]


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. His hair is cut close to his head. He has hazel eyes and a black hat with a brown feather.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the large cave and found the beat up flail and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Nature. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Balimaar Beverly, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)7 (-2) 18 (+4)14 (+2)
Skills Insight +6, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Clifford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Drogo studied abroad. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end

Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Server

Voice: Australian accent

Attributes [hide]

Drogo Clifford, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2400 sp. Azurite (11 gp). Jade (90 gp).


Social Check DCs


Miles Nash, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. His gray eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Miles Nash, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a trident. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Religious, Immigrant. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Anselm Kent, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Hadley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a green and brown robe with the hood down. His brown hair is greasy and uncared for. He has gleaming, smiling green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Nicholas studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to human people

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Nicholas Hadley, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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