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Advanced [show]


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, his parents were killed by a illithids raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Enemies, Poor. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Tim Gentry, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 17 (+3)7 (-2)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Landon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has moderate length red hair. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Adam Landon, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His red hair is cut short. He has gleaming, smiling hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Merton, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered grey stockings, and carries spears. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Fortune-teller. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Carlton, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 13 (+1)18 (+4)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Azurite (13 gp). Red garnet (80 gp).


Social Check DCs


Miles Asheton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears bulky white painted plate armor. He has a hunchback. His blonde hair is still thick. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Has a crush, Mentor. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Miles Asheton, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Rock crystal (80 gp). Rhodochrosite (12 gp).


Social Check DCs

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