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NPC Generator

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Advanced [show]


Solomon Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Solomon has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Solomon Allerton, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Rutherford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He has wavy red hair. His violet unseeing eyes seem to look past you.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Family, Rich. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Hugh Rutherford, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 16 (+3)9 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan armored body suit, with a simple green line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Bonds: Slave, Military, Mentor. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Ralf Gladstone, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +0, Athletics +2
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 8000 cp. Tiger eye turquoise (10 gp).


Social Check DCs


John Branson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up. His eyes are a pleasant hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

John Branson, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)5 (-3) 11 (+0)11 (+0)
Skills Arcana -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 pp.


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is lengthy. His violet eyes peer out from beneath his feathered black hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Ideals: Joker. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Allerton, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)18 (+4) 15 (+2)10 (+0)
Skills History +7, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Elven, Ignan, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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