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NPC Generator

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Advanced [show]


Cory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple brown robe with pastel stripes complete with hood. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. Cory was born on a far western plains where he grew up under the tutelage of his mother, an expert Roofer. He left for the west, certain he would find work there.

Motivation: To settle down with his crush.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Has a crush. Occupation: Roofer

Voice: American accent

Attributes [hide]

Cory Ainsworth, Male Human Expert 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 800 gp. Tiger eye turquoise (7 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Wymar Reid, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is typically in his Engraver uniform. His skin is also unnaturally pale. His blonde hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He became a Engraver soon after.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Wymar Reid, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 14 (+2)5 (-3)
Skills Nature +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Southey, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His hair is long and white with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He is baby faced.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Mentor, Job, Religious. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Drogo Southey, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)11 (+0) 18 (+4)14 (+2)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1100 gp. Deep blue spinel (1400 gp). Sardonyx (20 gp). Tourmaline (150 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Theodoric Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Theodoric Peyton, Male Human Bard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Malachite (4 gp). Tiger eye turquoise (4 gp). Iolite (20 gp).


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his chestnut hair down. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of gnolls.

Ideals: Optimist, Joker. Bonds: Poor, Adventurer, Enemies. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Whitby, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 10 pp.


Social Check DCs

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