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NPC Generator

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Advanced [show]


Roger Rutherford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. His chestnut hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Mercenary.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Job, Immigrant, Rich, Family. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Rutherford, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 18 (+4)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Butcher. His silver hair is smooth and relatively long. This brown eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Shelly, Male Human Paladin 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 7 (-2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common, Abyssal, Aquan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Rich purple corundum (600 gp). Tiger eye turquoise (12 gp). Deep green spinel (90 gp). Deep green spinel (90 gp). 1 Chain shirt.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His auburn hair is long and unkept. His violet eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. A freak accident while working with his Baker mother left him crippled. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Woods, Male Human Aristocrat 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Lewis Acton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Hunter father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Lewis Acton, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Moss agate (10 gp). Red spinel (60 gp). Chalcedony (20 gp).


Social Check DCs


Odo Skelton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his shortbow ready. He wears his white hair down. His eyes are likewise green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Fighting, Optimist, Gifted. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Odo Skelton, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2200 sp.


Social Check DCs

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