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Advanced [show]


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Adventurer business at a young age. His childhood dream was to be a Painter, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Bentham, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Paxton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Paxton, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 10 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Henry Hailey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. He sports a long red beard, and similarly colored long hair. He wears a mask on his face.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Adventurer. Occupation: Stylist

Voice: German accent

Attributes [hide]

Henry Hailey, Male Human Cleric 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills History +6, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Auran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Hematite (10 gp). Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs


Peter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his black hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a slaver, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Adventurer for hire.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor, Job, Debt. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Peter Eastoft, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Guy Adley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his red hair in a flapper bob. His eyes are likewise brown.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Adley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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