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Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky black painted plate armor. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Gunter Jacobs, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (500 gp).


Social Check DCs


Raymond Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries whips. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 5 years old his parents immigrated from the north. Raymond was born on a far northern island where he grew up under the tutelage of his father, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Raymond Cumberbatch, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)18 (+4) 8 (-1)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white costume with the symbols of luck on his torso. He is an epitome of beauty. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Optimist. Bonds: Attractive, Enemies, Rich, Military. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Don Thorpe, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Hunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered greatsword and tarnished hand crossbow as well. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Hunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Joker, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Hunter Livingstone, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 300 gp. Old masterpiece painting (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Miles Alston, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is singed and shortened. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Rich, Religious. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Miles Alston, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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