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NPC Generator

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Advanced [show]


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. He has chestnut hair. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: The child of western immigrants he idolized his father. He worked as a nervous Ruler and found it very stressful. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Passionate, Gifted. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Ralf Gladstone, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Servant father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and wants his loneliness to end

Flaws: Insane, Disease. Bonds: Has a crush, Adventurer. Occupation: Fisher

Voice: American accent

Attributes [hide]

Don Dumph, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1900 sp.


Social Check DCs


Solomon Gyula, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he has a large white mantle and cape that has been intricately interwoven into his grey robe. He has silver hair. His blue eyes are slightly larger than normal.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Nature, Slave. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Gyula, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Celestial, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Cory Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He wears a colorful flower in his auburn hair. He has several tiny jet earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: To be a Baker again; and money/treasure

Ideals: Athletic. Bonds: Attractive, Rich, Job, Family. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Cory Ansley, Male Human Fighter 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Chalcedony (30 gp). Black star sapphire (1000 gp). Rhodochrosite (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a green top hat and green clothes. His brown hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: Thomas was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Justice, Athletic, Fighting. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Thomas Kendal, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 44000 sp.


Social Check DCs

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