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NPC Generator

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Advanced [show]


Reynard Hailey, Male Human [Permalink]

Personal [hide]

Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His hair is always cut to a buzz. His blue eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Reynard Hailey, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adam Garfield, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His skin is also unnaturally pale. His blonde hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Adam was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He struck the Mason job and began his own company from there.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Job, Military. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Adam Garfield, Male Human Warrior 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Masterwork Musical instrument. 1 Good lock. 1 Simple lock. 1 Hourglass.


Social Check DCs


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Ernest Hadleigh, Male Human Warlock 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Onyx (50 gp). Chalcedony (50 gp). Bloodstone (50 gp).


Social Check DCs


Odo Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Interpreter. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Stratford, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)9 (-1) 5 (-3)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 3 Thunderstones. 3 Antitoxin. 3 Holy water.


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time, and his gloved hand is found clutching a mace. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

John Blakeley, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. Chalcedony (80 gp). Iolite (80 gp). Fire opal (900 gp).


Social Check DCs

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