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Advanced [show]


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His brown hair is thinning but still full. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Entrepeneur, Joker, Artistic. Bonds: Adventurer, Family. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

John Hornsby, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red garnet (80 gp). Coral (80 gp). Rock crystal (70 gp). 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy steel shield.


Social Check DCs


Don Stanton, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well.

Ideals: Justice, Entrepeneur, Fighting. Bonds: Attractive, Family. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Don Stanton, Male Human Barbarian 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is typically in his Herbalist uniform. His brown hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: Percival hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Attractive, Enemies. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Percival Marley, Male Human Bard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 2 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 4 (-3)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp.


Social Check DCs


Kody Hadley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Kody Hadley, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Robert Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of death on his torso. His white hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Mentor. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Robert Kinsley, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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