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Advanced [show]


Henry Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears pastel cloth garments or leather armor. He wears a colorful flower in his black hair. His eyes are likewise green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, Nature. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Henry Crawford, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love.

Ideals: Athletic. Flaws: Shy, Disease, PTSD. Bonds: Rich, Has a crush. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

John Darlington, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a black hat with a red feather.

Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Racist, Fearful, Ugly. Bonds: Nature, Family. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Trey Browning, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Ralf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Roofer. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His gray eyes peer out from beneath his top green hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Joker, Opinionated, Gifted. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Ralf Cholmondeley, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is cut short with large spiked bangs in the front. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich western family. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trym's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Guardian. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Trym Myerscough, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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