Cory Branson, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.
History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To settle down with his crush; and he's in love
Ideals: Persistence. Bonds: Attractive, Adventurer, Poor, Has a crush. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 34000 sp. White pearl (160 gp). Malachite (8 gp). Carnelian (40 gp). Red garnet (160 gp).
Drogo Langston, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Drogo was born the youngest of three triplets. He helped his father out around the business and became quite the natural. Recently the stress of being a Map Maker has made it difficult for him to sleep.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Manfred Peyton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His eyes are likewise hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Athletic, Optimist, Logical. Flaws: Addict. Bonds: Military. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 8000 cp. Iolite (30 gp). Rhodochrosite (9 gp). Golden pearl (80 gp).
Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his white hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west, but his parents moved at a very young age to the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Rich, Immigrant. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Miles Hampton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of drow once and for all.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by drow. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants revenge against drow; and revenge
Ideals: Artistic, Gifted. Bonds: Poor, Enemies, Military. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 8000 sp. Moss agate (11 gp). Red garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
