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NPC Generator

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Advanced [show]


John Hamilton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an entirely black suit with green socks and a vest with buckled shoes. His auburn hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: He got into the Stylist business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

John Hamilton, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Carnelian (30 gp). Amethyst (80 gp). Golden yellow topaz (600 gp).


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is still thick. His fierce gray eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: Born to a Herbalist, his father struggled to pay the bills. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Justice, Optimist. Flaws: Shy. Bonds: Poor, Military. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Don Wentworth, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Adelard Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing colorful clothing, dressed as a Mason. His white hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Humans.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Adelard Kelsey, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. He has green eyes and a pastel hat with a grey feather.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Sculptor in town.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Hedonist. Bonds: Attractive, Job, Family, Religious. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Gerard Livingstone, Male Human Warrior 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 18 (+4)18 (+4)
Skills Acrobatics +3, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 sp. Blue quartz (7 gp). Alexandrite (500 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Dean Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey painted combat armor at almost all times. He has a long black beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Lindsay, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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