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NPC Generator

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Advanced [show]


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His red hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east his family was never financially stable. A freak accident while working with his Cartwright father left him crippled. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Alex Norton, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He is physically well-built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Hunter, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Guy Badger, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Iolite (20 gp). Obsidian (14 gp). Amber (140 gp).


Social Check DCs


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He has a small bristly mustache and wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Optimist. Flaws: Sensitive, Ugly. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Gunter Braxton, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Trey Ashley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trey took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Rich, Military, Nature. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Trey Ashley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 8 (-1)16 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 9
Languages Common, Draconic, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His brown hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Pacifist, Joker. Bonds: Family, Mentor. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Gerard Byron, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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