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NPC Generator

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Advanced [show]


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and he perpetually has his flail ready. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Courier. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Layabout, but he got bored and became a Courier. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to be a layabout again

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Everly, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2900 sp.


Social Check DCs


Guy Holton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear red clothing when he does not wear armor. He has a long brown beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He uses divination through singing.

History: Guy was born the youngest of three triplets. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in whip use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Gifted, Fighting. Bonds: Enemies, Family, Military. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Guy Holton, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1300 sp.


Social Check DCs


Wymar Ashley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: Wymar was born in the west. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Gifted, Persistence. Bonds: Adventurer. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Wymar Ashley, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Clerebold Hackney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Carter uniform. His hair is long and white with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Clerebold Hackney, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Morley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he likes to wear brown tank tops with black pants. His long silver hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Shy, Racist. Bonds: Nature. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Morley, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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