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NPC Generator

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Advanced [show]


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Family, Adventurer. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Shane Staurheim, Male Human Barbarian 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 110 pp. Obsidian (13 gp). Sard (30 gp). White opal (1200 gp). Black pearl (700 gp).


Social Check DCs


Gerard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright brown suits and hats. His blonde hair is heavily combed to the right. His brown eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Optimist, Gifted. Flaws: Cynical. Bonds: Attractive, Nature, Debt. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Gerard Blyth, Male Human Rogue 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 14 (+2)18 (+4)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Blue sapphire (1300 gp). Black opal (1300 gp). White opal (1300 gp). Black pearl (1200 gp).


Social Check DCs


Simon Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is portly but not overly obese. He has styled his red hair well, parting it to the left. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Simon was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants his loneliness to end; and he has a crush on the local marshal

Flaws: Shy, PTSD. Bonds: Attractive, In love, Job, Has a crush. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Simon Hamilton, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Druidic, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Ernest Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears professional attire. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Shelley, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His golden hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Religious. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Burton, Male Human Adept 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Black pearl (1600 gp). Deep blue spinel (1600 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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