Miles Sydney, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his father was called into army service. His childhood dream was to be a Locksmith, but he was a colossal failure. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer, Military. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (4 gp).
Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears dark leathers with embroidery. He has a hunchback. His white hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Deep green spinel (70 gp). Alexandrite (1600 gp).
Ralf Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He dresses in violet turtlenecks beneath a black coat with blue slacks. He has a hunchback. He has red hair. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Diggory Marston, Male Human [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He carries a battered longbow and tarnished warhammer as well. His chestnut hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Golden yellow topaz (1000 gp). Lapis lazuli (10 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin red vertical stripes and tan pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright chestnut hair and a scraggly beard. He has hazel eyes and a green hat with a red feather.
Personality: He dislikes all the random violence that takes place in the west. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Bonds: Military, Attractive, Enemies, Job. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. 1 Half-Plate.
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