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Advanced [show]


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Miller profession.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Trey Branson, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp.


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted martial powers by his dying sister.

Motivation: To settle down with his crush; and regain custody of his son

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Has a crush, Family. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Ainsley, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is silver and curly. His eyes are a pleasant amber.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Job, Adventurer. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Frederick Ansley, Male Human Warrior 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Wymar Staurheim, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Carnelian (50 gp). White pearl (110 gp). Black pearl (600 gp).


Social Check DCs


Theodoric Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His tied-back hair is red. His eyes are hazel and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Racist. Bonds: Slave, Poor, Adventurer. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Anderton, Male Human Commoner 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Fiery yellow corundum (1000 gp). Sard (50 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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