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Advanced [show]


Geoffrey Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his shortbow ready. His hair is cut close to his head. He has a dull look in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Barkeep, Geoffrey learned a great deal about his father's area of expertise. Geoffrey was born on a far western desert where he grew up under the tutelage of his father, an expert Barkeep. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Geoffrey Yardley, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Conrad Spalding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears brown painted combat armor at almost all times. His left hand appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a small hat. This hazel eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Conrad Spalding, Male Human Barbarian 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a dagger on his belt. He has a long red beard with little hanging trinkets. He has a dull look in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Opinionated. Bonds: Military, Attractive. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Solomon Wharton, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerard Wharton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Gerard Wharton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has no hair. His gray eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Dustin Tatum, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Zircon (30 gp). Blue quartz (14 gp). Moss agate (14 gp). Blue quartz (14 gp).


Social Check DCs

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