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NPC Generator

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Advanced [show]


Bertram Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy yellow pantaloons and a brown scarf. With bright golden hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Military, Slave. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Bertram Carlisle, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +5

Possessions: 500 gp. A silver and pearl hairclip (10 gp). 1 Minor magic item.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Charles Langston, Male Human Wizard 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 300 gp. Golden pearl (90 gp).


Social Check DCs


Frederick Sheldon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear tan tank tops with yellow pants. He wears a deerstalker hat to hide his balding. His brown eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. Frederick was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Mundane, Addict. Bonds: Immigrant, Religious. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Sheldon, Male Human Barbarian 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)14 (+2) 11 (+0)8 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Don Morley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is lengthy. His green eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and to be a sailor again

Ideals: Opinionated. Bonds: Attractive, Job, Adventurer, Nature, Has a crush. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Don Morley, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Orc, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Cory Staurheim, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His black hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Cory Staurheim, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)15 (+2) 15 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 sp.


Social Check DCs

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