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Advanced [show]


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Charles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed, Shy, Mundane. Bonds: Rich. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Rutland, Male Human Warlock 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)16 (+3) 18 (+4)12 (+1)
Skills Intimidation +4
Senses Passive Perception 14
Languages Common, Draconic, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 700 gp. Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Simon Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Stylist and found it very stressful. He became a Stylist soon after.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Job. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Huxley, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dean Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Justice, Entrepeneur. Flaws: Racist, Depressed. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Dean Marley, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)5 (-3) 11 (+0)12 (+1)
Skills Acrobatics +5, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Adelard Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is slicked back into a classic pompadour. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Adelard Marlee, Male Human Bard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills History +3, Stealth +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Hematite (14 gp). Deep blue spinel (800 gp).


Social Check DCs


Dustin Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy chestnut hair. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Rich, Family, Nature. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Dustin Elton, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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