Don Kinsley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. He has shaved his head bald. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Humans.
History: Don was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and human compassion
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Just what you see.
Raymond Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is silver, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Junk Dealer job and began his own company from there.
Motivation: Further expansion of business; and he wants to get laid
Flaws: Shy. Bonds: Rich, Attractive, Job, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 9 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Adam Wheatley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear green tank tops with tan pants. His blonde hair is matted, messy, and big. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Sensitive. Bonds: Mentor. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 12000 sp. 1 Minor magic item.
Guy Thorpe, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears baggy blue pantaloons and a tan scarf. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Masseuse. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: When he was but 5 years old his parents immigrated from the east. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Masseuse.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Sapphire pendant on gold chain (800 gp). A delicate brass dragon egg (40 gp). Old masterpiece painting (900 gp). 1 Minor magic item. 1 Minor magic item.
Odo Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend.
Bonds: Poor, Nature, Adventurer, In love, Job. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
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