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NPC Generator

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William Clayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

William Clayden, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Everard Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Tailor uniform. He wears his hair in dreadlocks. He has blue eyes.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Racist, Insomniac, Antagonistic. Bonds: Job. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Everard Hailey, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He has a large blue mantle and cape that has been intricately interwoven into his grey robe, and his gloved hand is found clutching a rapier. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down; and wants to have a good time and be beloved

Ideals: Passionate, Optimist. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Everard Beckwith, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 3100 sp.


Social Check DCs


Roland Ainsley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His hair is short and red. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Hedonist. Bonds: Adventurer, Attractive, Poor, Family. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Roland Ainsley, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a worn and beaten armor. His black hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Drogo studied abroad. A gifted student he started as a Mercenary, but he got bored and became a Mayor. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Military. Occupation: Mayor

Voice: American accent

Attributes [hide]

Drogo Kent, Male Human Sorcerer 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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