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NPC Generator

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Advanced [show]


Odo Hayes, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His brown hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Performer in town.

History: He got into the Performer business at a young age. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He then took over the family business and is one of the better Performer for hire.

Motivation: To be a Map Maker again; and expand his business

Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Odo Hayes, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He keeps his long golden hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Marston, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 18 (+4)13 (+1)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 14
Languages Common, Giant, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 500 gp. Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large blue jacket. His hair is short and brown. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Family, Military, Job. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Gerald Benson, Male Human Druid 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Orc, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man wears a fine chain shirt which he covers with white colored cloaks and clothing. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are amber and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Military. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Odo Kirby, Male Human Ranger 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp.


Social Check DCs


Miles Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Painter profession.

History: He was born on a small isolated farm. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Miles Cromwell, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 7 (-2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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