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NPC Generator

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Advanced [show]


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Adventurer uniform. He has a moderate pudge and is not very fit. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Adventurer and found it very stressful. He has achieved small success as a Adventurer.

Motivation: To be a Architect again.

Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Anselm Staurheim, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 6 Acid flasks.


Social Check DCs


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Alex Langdon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a blonde handlebar mustache and slicked back blonde hair. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting. Flaws: Sensitive, Mundane, Fearful. Bonds: Poor. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Godfrey Bradshaw, Male Human Sorcerer 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 17 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a simple tan robe with blue stripes complete with hood. His black hair is braided into rings. His eyes are hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Anselm was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Anselm Morley, Male Human Expert 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp.


Social Check DCs


Don Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He worked as a nervous Armorer and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Logical, Entrepeneur. Flaws: Disease. Bonds: Family, Job. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Don Clifford, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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