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NPC Generator

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Advanced [show]


Gunter Hampton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white armored body suit, with a simple yellow line shooting up and back down. He wears a Stetson hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gunter was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Ideals: Joker, Justice. Bonds: Attractive. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Hampton, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. After coming to the age of reason, Trym took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Fisher.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Trym Wentworth, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Van Es, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple red robe with brown stripes complete with hood. He has a very tight haircut. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Kyle Van Es, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 5000 sp. Obsidian (12 gp). Eye agate (12 gp). Freshwater pearl (12 gp).


Social Check DCs


Dean Hornsby, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is dressed in a clean brown cloak covering his clean studded leather. His tied-back hair is brown. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Sculptor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dean's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Dean Hornsby, Male Human Cleric 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver comb with moonstones (300 gp). Solid gold idol (200 gp). Old masterpiece painting (2100 gp). 1 Minor magic item.


Social Check DCs


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He is physically well-built. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Miles Berkeley, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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