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NPC Generator

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Advanced [show]


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown shirt with thin grey vertical stripes and violet pants, marred by chocolates. His brown hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Insane, Racist. Bonds: Enemies, Rich. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Aldous Wallace, Male Human Monk 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)5 (-3) 9 (-1)18 (+4)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Navigator.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Job. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Wymar Garfield, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)14 (+2) 5 (-3)13 (+1)
Skills Performance +3, Survival -1
Senses Passive Perception 7
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. 3 Smokesticks. 3 Tanglefoot bags. 3 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Drogo Stanton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is short and golden. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Addict. Bonds: Attractive, Poor. Occupation: Guard

Voice: Stutters

Attributes [hide]

Drogo Stanton, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Appleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear white tank tops with grey pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.

Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.

Motivation: To end his boredom; and he is content

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Nature. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Manfred Appleton, Male Human Rogue 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Fiery yellow corundum (600 gp). Coral (140 gp).


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Drogo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Shy, Secretive, Antagonistic. Bonds: Job. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Drogo Branson, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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