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NPC Generator

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Advanced [show]


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green shirt with thin blue vertical stripes and brown pants. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich southern family. He married young, but lost his spouse to gnolls. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and someone believes him a fraud

Flaws: Depressed. Bonds: Has a crush, Enemies, Rich. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Reynard Badger, Male Human Expert 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail and is in decent physical shape. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels threatened by others

Flaws: Fearful, Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Randal Bradford, Male Human Adept 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Deep blue spinel (700 gp). Alexandrite (700 gp). Blue sapphire (400 gp). Moonstone (60 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large white mantle and cape that has been intricately interwoven into his green robe. His black hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Herbalist mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Landon, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Wymar Marleigh, Male Human Warrior 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 26 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp.


Social Check DCs


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: William wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: William lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Lazy, Racist. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

William Lindsay, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1200 sp. Tiger eye turquoise (7 gp). Malachite (7 gp).


Social Check DCs

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