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Advanced [show]


Richard Kirby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Shoemaker and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Philantrophist. Flaws: Impulsive, Insane. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Richard Kirby, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 4 Thunderstones.


Social Check DCs


Hunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean blue cloak covering his clean studded leather. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Military. Occupation: Mason

Voice: French accent

Attributes [hide]

Hunter Rutherford, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Climber’s kit. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Drogo Yeardley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries monstrous two handed axes. His chestnut hair is unkempt and raggedy. He has violet eyes.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Poor. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Drogo Yeardley, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3200 sp. Smoky quartz (50 gp). Azurite (12 gp). Moonstone (50 gp). 2 Alchemist’s fire. 1 Holy water. 2 Alchemist’s fire.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Adventurer, Guardian. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Alby, Male Human Monk 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Camden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and his gloved hand is found clutching a warhammer. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Thomas Camden, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. A roughly beaten golden orb (160 gp). Jeweled anklet (1000 gp). A small bag of saffron. (50 gp).


Social Check DCs

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