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Advanced [show]


Wymar Colton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long auburn beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Ugly, Insane, Hedonist. Bonds: Poor. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Wymar Colton, Male Human Adept 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs


Drogo Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is singed and shortened. He is baby faced.

Personality: Eccentric and domineering, Drogo will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Carpenter business at a young age. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Slave. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Palomarez, Male Human Wizard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries a battered glaive and tarnished monstrous two handed axe as well. His hair is golden, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist, Artistic. Bonds: Attractive. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Clerebold Easton, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Stableman uniform. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Stableman job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Job, Attractive, Poor, Religious. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Reynard Bradshaw, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Kelsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green cloak and cross-gartered white stockings, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He struck the Sailor job and began his own company from there.

Motivation: Further expansion of business; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Disciplined. Flaws: Addict. Bonds: Military, Slave, Job. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Frederick Kelsey, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs

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