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Advanced [show]


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his white hair in a pixie cut. His gray eyes peer out from beneath his broad white hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. Recently the stress of being a Farmer has made it difficult for him to sleep.

Motivation: He desires power and/or immortality.

Flaws: Insomniac. Bonds: Adventurer, Job, Military, Family. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Roger Shelley, Male Human Rogue 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports pastel clothing, slightly heavier than average wear. His hair is long and white with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. A gifted student he started as a Navigator, but he got bored and became a Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: Wants his loneliness to end; and he has a crush on the local navigator

Flaws: Sensitive, Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Gerald Myerscough, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Servant. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Solomon Home, Male Human Expert 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Godfrey Prescott, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His eyes are hazel and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Joker, Entrepeneur. Flaws: Ugly, Hedonist, Mundane. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Godfrey Prescott, Male Human Wizard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Carlyle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Hunter.

Motivation: Revenge.

Flaws: Ugly, Insane. Bonds: Job, Poor, Enemies. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Wymar Carlyle, Male Human Ranger 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. Black velvet mask with numerous citrines (180 gp). Carved bone or ivory statuette (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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