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NPC Generator

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Advanced [show]


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a green and grey robe with the hood down, he is not a threatening figure. His broad hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Trym Staurheim, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His hair is short and chestnut. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Manfred was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mercenary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Manfred Brixton, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Tourmaline (150 gp). Citrine (70 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He very much looks the part of a Mercenary. He sports a long chestnut beard, and similarly colored long hair. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Robert Marston, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Solomon Livingstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, he is not a threatening figure. His auburn hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Solomon was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Military. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Solomon Livingstone, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is portly but not overly obese. His long auburn hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He became a Servant soon after.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Fighting. Bonds: Military, Adventurer, Job, Has a crush. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Garrick, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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