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NPC Generator

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Advanced [show]


Shane Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To be a Assassin again.

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Shane Blackwood, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Violet garnet (1100 gp).


Social Check DCs


Thomas Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He has black hair. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive, Mentor. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Thomas Cornish, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 7000 cp. 4 Acid flasks. 3 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Balimaar Kent, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he is wearing colorful clothing, dressed as a Gardener. He has shaved his head bald. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 4 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Rich, Has a crush, Adventurer, In love, Job. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Kent, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 20 pp. Black pearl (1000 gp). Jasper (30 gp). Sard (30 gp). Star ruby (1000 gp).


Social Check DCs


Godfrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear red tank tops with violet pants. He wears his hair in dreadlocks. His blue eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the west. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Joker. Flaws: Racist, Secretive. Bonds: Immigrant, Has a crush. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Wordsworth, Male Human Adept 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Blue star sapphire (500 gp). Rich purple corundum (500 gp). Amethyst (120 gp). Violet garnet (200 gp). Star ruby (500 gp). 1 Minor magic item.


Social Check DCs


Godfrey Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He sports a long white beard, and similarly colored long hair. He has green eyes and a blue hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: To end his boredom; and to be a miller again

Ideals: Fighting, Disciplined, Gifted, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Yorke, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 6 (-2)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 300 gp. Moss agate (6 gp). Freshwater pearl (6 gp). Fire opal (900 gp). Red spinel (120 gp).


Social Check DCs

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