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NPC Generator

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Advanced [show]


Everard Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Melancon, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a yellow suit, black shirt, and violet tie. He wears his auburn hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Braxton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His auburn hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Dustin was raised in a hard working conservative environment. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Slave, Adventurer, Job. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Dustin Shelley, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)3 (-4)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 cp. Obsidian (4 gp). Freshwater pearl (4 gp). 1 Holy water. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Conrad Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries halberds. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Map Maker, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Rich, Job, Slave. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Springfield, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Zircon (30 gp). Peridot (30 gp). Aquamarine (600 gp). Chalcedony (30 gp).


Social Check DCs


Tim Remington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears just a tan suit. His brown hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he seems to be bored by most things

Flaws: Mundane, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Remington, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +7, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. Red-brown spinel (150 gp). Bloodstone (30 gp). Rhodochrosite (5 gp). Chalcedony (30 gp).


Social Check DCs

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