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Advanced [show]


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his sickle ready. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fortune-teller mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Family, Adventurer. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Ainsworth, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2600 sp. 4 Tanglefoot bags. 6 Acid flasks. 1 Thunderstones.


Social Check DCs


Kyle Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His tied-back hair is red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion.

Ideals: Fighting, Persistence, Entrepeneur, Gifted. Flaws: Racist. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Kyle Atherton, Male Human Warrior 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Clifford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Brewer uniform. He is physically well-built. His hair is brown, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Human compassion; and to be a bookbinder again

Flaws: Depressed, Racist. Bonds: Job, Attractive, Mentor. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Clifford, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair and beard is wavy and long. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Norman was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable, Justice. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Everleigh, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 20000 cp.


Social Check DCs


Roland Dumph, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing a long, brown, dusty cloak, and his gloved hand is found clutching a mace. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: Gifted from a young age, Roland studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, In love, Family. Occupation: Courier

Voice: French accent

Attributes [hide]

Roland Dumph, Male Human Wizard 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs

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