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NPC Generator

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Advanced [show]


Adam Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He has styled his brown hair well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Adam hails from a village terrorized by giants. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Debt. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Adam Brownrigg, Male Human Rogue 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4

Possessions: 60 pp. Eye agate (11 gp). Chrysoprase (40 gp). Blue diamond (3000 gp). Star rose quartz (40 gp). Rose (40 gp). Smoky quartz (40 gp). Banded agate (11 gp). Jasper (40 gp).


Social Check DCs


Raymond Kensley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His tied-back hair is black. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 2 years later his spouse died after the birth of his son. Heartbroken, Raymond never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Philantrophist. Bonds: Military, In love, Adventurer. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Kensley, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 10 (+0)4 (-3)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 46000 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Hubert Payton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears grey cloth garments or leather armor. He wears his golden hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hubert was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and doesn't want to be a performer and was forced into it by his family

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Family. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Hubert Payton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)7 (-2) 13 (+1)6 (-2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan costume with the symbols of strength on his torso. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Slave, Enemies. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Adelard Compton, Male Human Barbarian 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amber on his right hand. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich, Attractive. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Gomory Tatum, Male Human Wizard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 5000 sp.


Social Check DCs

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