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NPC Generator

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Advanced [show]


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has wavy chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and a strong sense of loyalty to human people

Flaws: Insomniac, Shy, Disease, Racist. Bonds: Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Gomory Enfield, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a long white beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Lewis Bentham, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Rock crystal (30 gp). Silver pearl (120 gp).


Social Check DCs


Diggory Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his scimitar ready. He wears his red hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Nature, Job. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Quinton, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)14 (+2) 6 (-2)11 (+0)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Malachite (9 gp). Deep blue spinel (500 gp). Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with broad hat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Robert Bentley, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Gerard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a fancy tan suit. His auburn hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious, Adventurer. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Gerard Hadleigh, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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