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Advanced [show]


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his right side. He has moderate length white hair. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small plains village. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Job, Nature. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Yeardley, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Eye agate (11 gp). Azurite (11 gp). Jasper (20 gp).


Social Check DCs


Lewis Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His silver hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Ideals: Artistic, Pacifist, Persistence. Flaws: Insane. Bonds: Poor. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Lewis Ainsley, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 11 (+0)7 (-2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He very much looks the part of a Healer. His golden hair is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: Eccentric and domineering, Everard will drive conversation. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Healer.

Motivation: To be a Body Guard again.

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Everard Shelly, Male Human Expert 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 160 pp. Zircon (50 gp). Red-brown spinel (110 gp). Star ruby (1600 gp). Sardonyx (50 gp). Red spinel (110 gp). 1 Minor magic item.


Social Check DCs


Gomory Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce brown eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Wheatley, Male Human Bard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Browning, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a ceremonial dagger. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: Manfred hails from a village terrorized by dire rats. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Rich, Immigrant, Enemies, Family. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Manfred Browning, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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