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NPC Generator

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Advanced [show]


Adam Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. This blue eyed westerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and a strong sense of loyalty to human people

Flaws: Racist, Fearful. Bonds: Poor, Attractive. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Adam Yeardley, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His hair is auburn and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: Born in the east to a Mason, Frederick learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Job, Family. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Frederick Graeme, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40 pp. Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To unite with his sister; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Nature, Military. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Lindsay, Male Human Fighter 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Nicholas was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Fighting. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Nicholas Westcott, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 15000 cp.


Social Check DCs


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long violet pants that bunch up around his shoes. His hair is brown, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern

Ideals: Professionalism, Artistic. Bonds: Attractive, Family, Job, Enemies. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Bentley, Male Human Warlock 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 9 (-1)18 (+4)
Skills History +5
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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