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Advanced [show]


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He usually wears his green robe and has his shield always slung over his shoulder, and his gloved hand is found clutching a shield. He has shaved his head bald. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Kyle Ramsay, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics -1, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Miles Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His black hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: He got into the Guard business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Flaws: Terse. Bonds: Attractive, Has a crush, Job. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Miles Bentley, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 8 (-1)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Selfish, Mundane. Bonds: Immigrant, Attractive. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Woods, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Hallewell, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tight fitting pastel shirt and pants. His skin is also unnaturally pale. His moppish golden hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a wizard, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Mentor. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Roger Hallewell, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 7 (-2)15 (+2)
Skills Stealth +5, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ogden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His black hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. A gifted student he started as a Carter, but he got bored and became a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Forgetful. Bonds: Attractive, Poor, Job, Debt. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Trym Ogden, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)15 (+2) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs

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