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Advanced [show]


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He has silver hair. He has violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and he feels kind of lost in life

Flaws: Impulsive, Depressed. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Trym Fidget, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a yellow hat with a red feather.

Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.

History: Nicholas was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He feels kind of lost in life; and revenge

Ideals: Disciplined. Flaws: Depressed. Bonds: Has a crush, Attractive, Enemies. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Birkenhead, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)15 (+2) 6 (-2)16 (+3)
Skills Insight +0, Performance +5
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Windsor, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears tight fighting clothing, which leaves very little to the imagination. He has wavy silver hair. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Baker

Voice: Whispers

Attributes [hide]

Randal Windsor, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Clerebold Alby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His white hair is braided into rings. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by brigands. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Enemies. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Clerebold Alby, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp. Smoky quartz (40 gp). Carnelian (40 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Disguise kit.


Social Check DCs


Heward Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His hair is cut close to his head. His green unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Miner

Voice: American accent

Attributes [hide]

Heward Dryden, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. White pearl (50 gp). Azurite (4 gp). Malachite (4 gp).


Social Check DCs

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