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NPC Generator

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Advanced [show]


Dean Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large black mantle and cape that has been intricately interwoven into his green robe. He has wavy chestnut hair. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Joker. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Dean Cornish, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Kyle Dayton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a fancy tan suit. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the east

Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Kyle Dayton, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 18 (+4)9 (-1)
Skills Persuasion +2, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Clinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, tan, dusty cloak. His hair is silver and curly. His eyes are a pleasant blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Bounty Hunter, who enjoyed hunting, Charles was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Clinton, Male Human Expert 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)6 (-2) 6 (-2)16 (+3)
Skills Deception +6, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Azurite (5 gp). Zircon (40 gp). Fire opal (1600 gp). Red-brown spinel (150 gp). Black star sapphire (1600 gp).


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His hair is cut close to his head. He has a dull look in his violet eyes.

Personality: Calm and collected, he is a well trained Locksmith. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Geoffrey was born on a far southern island where he grew up under the tutelage of his mother, an expert Locksmith. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Geoffrey Atterton, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. Jade (40 gp). Hematite (10 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Carpenter does. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.

History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He wants to meet his childhood hero; and further expansion of business

Bonds: Job, Adventurer, Military, Immigrant, Slave. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Mori, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp.


Social Check DCs

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