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NPC Generator

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Advanced [show]


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, white cloak. He has styled his blonde hair well, parting it to the left. He has violet eyes and a white hat with a blue feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Artistic, Fighting. Bonds: Rich, Job. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Kyle Darlington, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Alchemist’s fire. 2 Acid flasks. 2 Antitoxin.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and yellow robe with the hood down. His auburn hair is kept up in a ponytail inside a broad hat. He has violet eyes and a black hat with a yellow feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: To reunite with his old friends; and to be a interpreter again

Ideals: Gifted. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Diggory Tickle, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He has a long brown beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: To be a Barber again; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Rich, Mentor, Military. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Gomory Thorpe, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Chrysoprase (60 gp). Rock crystal (60 gp).


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He carries a battered glaive and tarnished flail as well. His hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Gracey, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Reynard Vance, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Miner. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Miner. He then took over the family business and is one of the better Miner for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Joker, Fighting. Bonds: Enemies, Rich, Job. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Reynard Vance, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 sp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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