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NPC Generator

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Advanced [show]


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his white hair in a pixie cut. He has green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Mundane, Greedy. Bonds: Job. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Ainsley, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Fidget, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His white hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Dustin was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Further expansion of business; and regain custody of his son

Ideals: Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Dustin Fidget, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 10 pp.


Social Check DCs


Trey Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has wavy white hair. His fierce brown eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Mortician business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He became a Mortician soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Chatham, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 17 (+3)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Henry Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a white coat over a yellow low-cut shirt, and a small hat upon his head. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. He has violet eyes and a white hat with a yellow feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Henry Kenley, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 18 (+4)12 (+1)
Skills Athletics +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1000 sp. Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is drawn into a tight pony tail with a skull scrunchie. This amber eyed westerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Passionate, Artistic. Flaws: Disease, Impulsive. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Livingstone, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +2, History +6
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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