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NPC Generator

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Advanced [show]


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. His hair is blonde and curly. His eyes, though not visible through his cowl, are amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and many drow want him driven away

Ideals: Disciplined, Logical. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Kenley, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 700 gp.


Social Check DCs


Robert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His violet eyes peer out from beneath his Stetson white hat.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: The child of southern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Flaws: Depressed, Hedonist, Fearful. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Shelley, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trey Warwick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. His black hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. Trey was born on a far western mountains where he grew up under the tutelage of his father, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Trey Warwick, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his tan robe and has his sai always slung over his shoulder. With a patchy chestnut beard and wild chestnut hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Theobald Blackwood, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is braided into rings. His violet eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Patrick Ansley, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 6000 sp. Finely wrought small gold bracelet (10 gp).


Social Check DCs

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