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NPC Generator

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Advanced [show]


Kody Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright auburn hair and a scraggly beard. His fierce green eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He's attracted to the PC; and he feels threatened by others

Ideals: Professionalism. Flaws: Fearful. Bonds: Has a crush, Poor, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Kody Walcott, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp. Aquamarine (1400 gp).


Social Check DCs


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of flails on his belt, each one with a aquamarine on the hilt. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roger's homeland. Roger decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Birkenhead, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 6 (-2)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Digby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear brown tank tops with red pants. He sports a long white beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the large cave and found the beat up morningstar and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Logical. Bonds: Enemies, Attractive, Nature. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Conrad Digby, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +1, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow shirt with thin red vertical stripes and violet pants. His hair is brown, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Frederick hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Joker, Impeccable. Bonds: Attractive, Enemies. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Frederick Wakefield, Male Human Ranger 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Ansley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His chestnut hair is greasy and uncared for. This violet eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many orcs want him driven away; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Theodoric Ansley, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. 1 Alchemist’s fire. 2 Antitoxin. 2 Antitoxin. 1 Smokesticks.


Social Check DCs

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