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NPC Generator

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Advanced [show]


Charles Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow coat over a white low-cut shirt, and a small hat upon his head. He wears a small hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Charles Hayes, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Cartwright, Theobald learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Cartwright like his father before him.

Motivation: Sabotage a competitor.

Flaws: Depressed, Impulsive, Racist. Bonds: Rich, Job. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Theobald Tyndall, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gerard Harlan, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars and is in decent physical shape. He wears a colorful flower in his auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies, Rich. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Gerard Harlan, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 6 (-2)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 8
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Wymar Byron, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He usually wears his white robe and has his morningstar always slung over his shoulder. He sports a long black beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Guardian, Military. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Wymar Byron, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. 2 Holy water. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Kody Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with Stetson hat. He has wavy white hair. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Disease, PTSD. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Kody Dayton, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)17 (+3) 12 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp. Coral (150 gp). Amethyst (150 gp). Lapis lazuli (10 gp).


Social Check DCs

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