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Advanced [show]


Reynard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses like a well dressed Armorer does. Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and expand his business

Flaws: Antagonistic. Bonds: Job, Slave, Adventurer, Immigrant. Occupation: Armorer

Voice: American accent

Attributes [hide]

Reynard Bradly, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 37000 sp.


Social Check DCs


Simon Rayden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Simon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Simon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Simon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Simon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and many orcs want him driven away

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Simon Rayden, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 15 (+2)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Rhodochrosite (12 gp). Bloodstone (80 gp). Iolite (80 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He wears a Stetson hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he is content

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

John Shelly, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Trey Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green shirt with thin black vertical stripes and green pants. His long red hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Trey Haley, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 30000 cp. Chalcedony (20 gp).


Social Check DCs


Kody Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is dressed in a clean green cloak covering his clean studded leather. His hair is golden and curly. His eyes are blue and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Fearful, Depressed. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Kody Stanton, Male Human Expert 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)6 (-2)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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